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Associate Professor in near-Real-Time Interactive Systems Development

NTNU I GJØVIK

Noruega📅 30/9/2026

Descripción

This is NTNU NTNU is a broad-based university with a technical-scientific profile and a focus on professional education. The university is located in three cities with headquarters in Trondheim. At NTNU, 9,000 employees and 44,000 students work to create knowledge for a better world. Video: https://www.youtube.com/watch?v=_KHQjc4ndas&t=41s About the position The Department of Computer Science at NTNU Gjøvik campus is looking for a candidate for an Associate Professor position in near-Real-Time Interactive Systems Development. The position focuses on advancing research and education in the engineering of near-real-time interactive software systems, with games and immersive technologies as the primary application domain. The successful candidate will be associated with the Games and Immersive Technology Lab, which serves as the primary research home for this position. The lab brings together expertise in interactive systems engineering, game platform development, and immersive virtual environments. Its research spans game engine architecture and platform-level development, the design and construction of near-real-time interactive software, extended reality and immersive simulation (VR/AR/MR). The successful candidate is expected to contribute actively to the lab's research agenda, strengthen its profile in games and interactive systems engineering, and build open research artefacts (prototypes, tools, and systems) that connect research with practice and community. Your immediate leader is the head of the Intelligent Systems and Analytics unit. Duties of the position The candidate is expected to: Play a leading role in research and research-based education in games and near-real-time interactive systems. This includes securing highly competitive research funding, such as ERC and FRIPRO grants. Take part in the department's research strategy, including shaping the future direction of the Games and Immersive Technology Lab, including game engine architecture and platform
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